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Components

Buttons

A button starts one action. Label it with a verb, give each view a single primary, and let everything else step back.

Choose the right button

AnatomyDefault size, shown at 2.5x

Real size. Primary last, ghost first.

Usage

Do
  • One primary per view, placed last in the row.
  • Verb first labels: Deploy model, Run pipeline.
  • Keep a 44 px touch target on mobile.
Don't
  • Place two primaries side by side.
  • Use danger for anything you can undo.
  • Ship an icon button without an aria label.

Sizes

ClassHeightPaddingTextRadius
.o-btn--sm32 px12 px12 px6 px
.o-btn40 px16 px14 px10 px
.o-btn--lg50 px24 px16 px14 px
OCTO System / Components

Live console, lit from within

Every control in this console is a kit part, lit from one token file.

Theme plasma. One token swap relights the console and the sheet.

The OCTO operations console: KPI cards, a render network flow, a system health ring, alerts and a performance chart .o-kpi frames 12.6M .o-node live load 78.3%

OCTO Operations

Real time view of every scene, rig and render job

Live scenes
24
+12% vs yesterday
Active pipelines
15
+8% vs yesterday
GLB shipped
2.4 GB
+24% vs yesterday
Frames served
12.6M
+18% vs yesterday

Render network

Live flow between brand sources, Octo engines and outputs

Brand tokens312 tokens
Asset intake45.2K files
Mesh library8.7K rigs
Octo Core78.3%Frame budget
Shader forge82.1%Glow passes
GLB packer91.4%Compression
Site build9 pages
Game export4 engines
QA lens0 overflow

System health

87.3%Overall
  • GPU72%
  • Memory58%
  • Draw89%
  • Storage45%

Recent alerts

3
Iso city near cap

214 of 240 draw calls

Rim shader heavy

2.1 ms on mobile

Bake queue slow

Hero rig waiting 40 s

Tokens in sync

Six surfaces match

Performance metrics

  • Frame time16.4 ms
  • Draw calls214
  • Dropped0.02%

Every part of the console, pulled apart

Flat, full scale specimens. Numbers mark the tokens each part reads. The theme rail and density switch relight this board live.

KPI card

.o-kpi
Frames served
12.6M
+18.2% vs last week
  1. Glass and rim--surface-2 --edge-emit
  2. Emissive orb--emit-md
  3. Label--fg-2 --t--1
  4. Value--font-display --t-4
  5. Delta--ok --risk
Frames served
12.6M
+18.2% vs last week
Default
Frames served
12.6M
+18.2% vs last week
Hover
Frames served
12.6M
+18.2% vs last week
Active
Frames served
12.6M
+18.2% vs last week
Focus
Frames served
--
No data
Disabled
Frames served
0
Feed lost
Error

Flow node and wire

.o-node .w-pulse
Brand tokens312 tokens
Octo Core78.3% frame budget
  1. Rest node--surface-3 --stroke-2
  2. Hot node carries live load--emit-md
  3. Wire base, glow, pulse--emit-plasma 2.4s
SourceRest
Default
SourcePointer
Hover
EngineLive
Active
SourceKeyboard
Focus
PausedOffline
Disabled
EngineStalled
Error

Ring gauge

.o-ring --v
87.3%Healthy
  1. Value arc--v --energy
  2. Bloom copy--bloom-2
  3. Track--abyss-800

Alert row

.o-alert--risk
Iso city near cap

214 of 240 draw calls

Rim shader heavy

2.1 ms on mobile

Tokens in sync

Six surfaces match

  1. Severity bar and halo--risk --warn --ok

Glass table row

.o-table tr
AssetPassp95
octo_core.glb78.3%10.6 ms
shield_holo.glb82.1%7.8 ms
globe_earth.glb94.2%11.9 ms
city_tile_a.glbqueued--
  1. Selected row--emit-plasma 30%
  2. Numberstabular-nums

Chart card

.k-wave
Frame time16.4 ms
  1. Area fill--emit-plasma 42% to 0
  2. Series--viz-1 --viz-2

Buttons

.o-btn

Status and chips

.o-badge .o-chip
Operational Degraded Incident Syncing Beta
AMJKRS+6

Alerts

.o-alert--risk
Iso city near budget

Draw calls at 214, cap is 240

Rim shader heavy

Glass pass at 2.1 ms on mobile

Tokens in sync

All six surfaces match the source

Form controls

.o-field .o-input
K
Focus to see the cyan emit ring
Native select, tokenized shell
Name already exists in this workspace
Drives --bloom-2 live on this page

Menu and toast

.o-menu .o-toast
Model deployed

Octo Core is live in 3 regions

Data table

.o-table
SceneStatusBudget usedp95 frameDraw calls
Octo heroLive64%10.6 ms38
Iso citySlow92%15.2 ms214
Shield coreLive47%7.8 ms22
Earth globeSyncing71%11.9 ms61
--surface-2--edge-emit--emit-md--energy--glow-r-3--bloom-2--r-lg--d-3